1/15/2024 0 Comments Shogun total war civil war modFinish making the Civ name changes for the major clans.Ģ. So, that is a brief taste of what I have done so far.ġ. The GOLD mine hexes can now bring in a lot of money: ~10 gold when mined+minted. This includes GOLD, which is now VERY good. I have changed some of the terrain/resources restrictions and values to more accurately reflect what is/was valued. You will notice that the selected hex in this final pic is a "grassland, flood plain". you are going to need to first deal with your happiness, while also dealing with your numerous neighbors, most of whom are city-states with little real power (true of the time period). So, if you want to take full control of the largest city on the map. Kyoto begins as a Miyoshi puppet (very appropriate), but the Miyoshi clan also begins with a bad happiness situation. This is actually done for game purposes, but there will be other puppet cities at the start of the game as a way of making life difficult for some of the larger clans.įor example, the Miyoshi (in the final pic) control much of the "Kinai" region, including Kyoto. The western island, Kyushu, is included with numerous city-states, but to the north you will see that Nagato begins as a recently-conquered puppet. The final two pics focus on western Japan and the Capitol (Kyoto). Fuji, and if you look at the mini-map you can get a sense for all of Japan. This city-state is currently "Ragusa", but the name will be changed to the proper clan (a related Uesugi clan). In this example, I chose to play as the Uesugi to highlight that they start allied to the city-state that controls Kozuke. The next two pictures focus on eastern Japan. While each playable Civ represents an "influential" clan of the Sengoku period, the city-states mostly represent smaller clans or influential clans that I decided (for now) were less interesting for the current scenario. More than 22 = not possible/game crash in my experience. There are 22 playable civs (the most allowed by the game). I will probably not perform any graphics modifications on leaders. Disclaimer- only text customization currently. This fact makes the main Civ V game rather boring in comparison to earlier incarnations, but ideal for making mods/scenarios that focus on conflict.Ībout the pics: In the first two you can see that some of the clans have already been created as novel civilizations, including a "customized leader" for the Chosokabe. Indeed, Civ V is built for strategy-war games much more than for traditional civilization-building games. The two most important ones are the built-in modding ability of the game and the ONE unit per Hex combat system now employed. The advantages in Civ V for such a mod are many. This mod will closely resemble mods I made for Civ II and Civ IV (unpublished or published). It is the "Age of the Country at War" (to quote from the Nobunaga's Ambition series) or the "period of the Warring States". The "Sengoku Jidai" was a civil war period in japan that lasted from the late 1400's to the early 1600's. This post is about a mod in development that will cover the Sengoku Jidai period of Japan. My Games\Sid Meier's Civilization 5\MODS folder that suggest exist within your "my documents" or "documents" folder. This may be a temporary location until I can find out why the mod does not appear to upload correctly to the Civ V server (or wherever). UPDATE: I HAVE ATTACHED THE first version of the mod.
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